An animated laptop mockup cycling through the four hackathon project title screens

Winning at Hackathons

Concept + UI/UX + Presentation + Team Work

Over three years I took part in four hackathons across Northern California, taking vague ideas to working, presentable products in 24โ€“36 hours.

My job was to clarify our concepts and establish why people should care, then design interfaces and presentations to pitch to judges and sponsors.

A laptop showing the WattNow title screen in cyan and blue

WattNow at HackDavis 2025

An online platform that turns the problem of e-waste into an opportunity for digital equity, guiding people to dispose of old electronics responsibly and pass usable devices to neighbors who need them.

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A laptop showing the storycraft title screen with an open-book mark

:: storycraft :: at SFHacks 2024

Winner, Best AI Hack ยท Winner, Best Use of Neurelo. An AI-powered, choose-your-own-adventure storybook for children, with parents as collaborators. I owned the concept and the experience design: a typography-led system drawing on physical children's books.

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A laptop showing the hacker_match title screen with a pixel-heart mark

hacker_match at SacHacks 2023

Winner, Best Local Hack. A social platform that helps hackathon participants find teammates with complementary skills, turning the chaotic scramble for a team into something intentional. I developed the concept, designed the UI/UX for profiles, discovery, and team formation, and produced the presentation.

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A laptop showing the TreeDatalize title screen over a green circuit-tree pattern

TreeDatalize at HackDavis 2023

Winner, Best TreeDavis Hack. An educational tool that turns dense urban-forestry data for the City of Davis into two clear interactive visualizations: the economic case for planting trees, and the link between a tree's size and the electricity it saves through shade.

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